January 29 Update Notice
Dear Pathfinders,
The server maintenance for Aniimo has been completed. The game is now officially live again as of 19:00(UTC+8) on January 29.
Below are the details of this update:
[How to update]
After maintenance is complete, please update according to your platform:
PC (Including Steam) : Close the game, restart the launcher, and click Update.
iOS: Follow the email notice, open the TestFlight app, find the Aniimo test project, and click 'Update'.
* Please note that the iOS update may consume mobile data. Please ensure you are using a stable network when updating.
[New Gameplay Preview]
New Mode: 'Egg Heist' is available now!
Head to the Lost Isles and discover rare Aniimo Eggs with your team members. Pathfinders may choose to explore solo and gather supplies, or engage in combat against other teams to compete for a Giant Darkler Egg. You’ll also have a chance to obtain the brand-new Aniimo in Darkler form!
New Mode: 'Holo-Battle Interlink' is available now!
New challenges await you in the Hall of Polaris Insititue. Team up with friends or take on the challenge alone, defeat Alpha Aniimo, win Points and gain generous rewards!
[Bug Fixes]
1. Fixed an issue where the team leader was occasionally unable to leave the party.
2. Fixed an issue where Aniimo collection progress was displayed incorrectly in the Tideblossom Coast area.
3. Fixed an issue where the visual effects for opened treasure chests and “Lumin Amber” would sometimes not disappear properly.
4. Fixed an issue where the “Minespine Alpha” boss could rarely become unintentionally immune to damage.
5. Fixed an issue where ice block graphics and physics behaved incorrectly in certain scenes on iOS devices.
6. Fixed an issue in the Homeland where the Mutated Crops probability could occasionally malfunction.
7. Fixed an issue in the Homeland where certain plants would yield incorrect resources when harvested offline.
8. Fixed an issue in the chat where replying to a message would sometimes display the wrong sender's name.
9. Fixed an issue where the chat interface could occasionally jump unexpectedly to a pinned conversation.
10. Fixed an issue where the new message notification dot in the World Channel could appear incorrectly.
11. Fixed an issue where the butterfly companion VFX could rarely disappear when teleporting while in a Co-op session.
12. Fixed an issue that could cause occasional error pop-ups while using controller mode.
13. Fixed an issue that prevented proper interaction with the swing set in Astra.
14. Fixed an issue in the Rosetower Wood where weather forecasts incorrectly showed an Aniimo icon.
15. Fixed an issue where the chat window would open automatically when sending a friend request.
16. Fixed an issue in the “Aniimo Discovery” event where the boss defeat counter for “Aniimo Trial” was inaccurate.
17. Fixed an issue where NPC rewards for the “Mysterious Presence” quest in Astra could rarely fail to be collected.
18. Fixed an issue in the Homeland where Aniimo would cease working after switching a facility from E-Mode back to Normal Mode.
19. Fixed an issue where character eyebrow textures could occasionally appear distorted.
20. Fixed an issue where players could rarely become stuck, unable to unlock or teleport within certain areas of the “Sanctum: Rigged Maze” dungeon.
21. Fixed an issue where the ultimate skill animation of “Dazmand” would obstruct the camera view for allied players.
22. Fixed an issue where “Erlath” could occasionally fail to create bubbles when casting its ultimate skill.
[Experience Improvements]
1. The price of Experience Gems in the Outpost Shop has been halved.
2. The Experience Gem refund rate for releasing an Aniimo has been increased from 50% to 80%.
3. The game exit menu has been optimized and now includes "Return to Login" and "Exit Game" options. These can be used to recover from an unresponsive or frozen game state.
4. Optimized excessive memory usage when enabling DLSS in DX11 mode, improving overall stability.
5. Optimized log storage logic to reduce stuttering in multi-scene gameplay and improve overall performance.
6. Added a dedicated photo shortcut for controller mode.
7. Reduced the Aniimo catch requirement in the “Aniimo Discovery” event from 100 to 80.
8. Optimized memory and performance in specific combat scenarios, improving overall smoothness.
9. Added a "Team" button to view current party status. If you encounter team issues while playing solo, use this button to refresh and resolve them.
10.Increased the mailbox claim limit from 100 to 200 items and optimized its auto-cleanup logic when full.
11. Increased the base capture success multiplier for Tumblers from 3× to 6× in high-density areas.
(Friendly reminder: before using Tumbler, please ensure you have at least 10 free slots in your unlocked Aniimo backpack.)
[Compensation Details]
Glimmer × 300
Credit × 200,000
Lightweight Backpack × 3
The compensation will be delivered via in-game mail within 2 hours of the server reopening.
Thank you for your patience and support. Wishing you a plesant journey in Idyll.
The Aniimo Team